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Ray-Tracer

My implementation of Peter Shirley's "Ray Tracing in One Weekend."

Current Progress Render:

New functionality added:

  1. Diffuse and specular lighting with a single point light.

  2. An approximation of Beer's law for dielectric materials.

  3. Soft shadows by using multiple shadow ray samples

current_softshadows

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Ray tracer that currently has lambertian, metal, and glass materials defined

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