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Releases: coderCleric/JamHub

Version 2.0.1

23 Sep 20:38

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Numerous text/dialogue fixes.

Version 2.0.0

15 Sep 23:41

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  • Made the jam hub work with the jam 3, jam 5, and base-game systems
    • Due to this, also removed the jam 3 dependency
  • Added more modders to the party shack
  • Updated models and dialogue for many modders in the party shack
  • Added way more mods to the exhibits around the equator

Version 1.1.2

21 Apr 23:37

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Fixed an issue when trying to switch profiles.

Version 1.1.1

20 Apr 16:08

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Orrery no longer explodes if NH mods unrelated to the jam are active.

Version 1.1.0

04 Apr 03:34

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  • Corrected some modder names.
  • Added custom dialogue to some of the NPC's, written by the modders that they represent!

Version 1.0.6

27 Mar 02:03

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  • Fixed a compat issue with Echo Hike.

Version 1.0.5

26 Mar 19:00

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  • Fixed some janky text so it should look correct now.

Version 1.0.4

25 Mar 23:28

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  • Accounted for the new spawn added by Jam3.
  • Orrery should fail gracefully if it sees an unexpected number of planets compared to mods.

Version 1.0.3

25 Mar 01:54

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Hotfix 3/morbillion

  • Added more mods to the "upcoming mods" showcase
  • Fixed a problem with warping to the base system
  • Tweaked the orrery scales

Version 1.0.2

24 Mar 00:22

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Hotfix 2/morbillion

  • Fixed a misplaced dialogue