Releases: coderCleric/JamHub
Releases · coderCleric/JamHub
Version 2.0.1
Numerous text/dialogue fixes.
Version 2.0.0
- Made the jam hub work with the jam 3, jam 5, and base-game systems
- Due to this, also removed the jam 3 dependency
- Added more modders to the party shack
- Updated models and dialogue for many modders in the party shack
- Added way more mods to the exhibits around the equator
Version 1.1.2
Fixed an issue when trying to switch profiles.
Version 1.1.1
Orrery no longer explodes if NH mods unrelated to the jam are active.
Version 1.1.0
- Corrected some modder names.
- Added custom dialogue to some of the NPC's, written by the modders that they represent!
Version 1.0.6
- Fixed a compat issue with Echo Hike.
Version 1.0.5
- Fixed some janky text so it should look correct now.
Version 1.0.4
- Accounted for the new spawn added by Jam3.
- Orrery should fail gracefully if it sees an unexpected number of planets compared to mods.
Version 1.0.3
Hotfix 3/morbillion
- Added more mods to the "upcoming mods" showcase
- Fixed a problem with warping to the base system
- Tweaked the orrery scales
Version 1.0.2
Hotfix 2/morbillion
- Fixed a misplaced dialogue