A place where we gather knowledge around the W3D engine, created by EA games. Feel free to contribute.
- .w3d - 3D model file, used to store meshes, animations, and other model-related data
- .mix - archive container format used for packaged game data
- .ddb - chunk-based binary data format
- .lvl - chunk-based level data format
- .lsd - chunk-based binary data format
- .ldd - chunk-based dynamic save data format
- .cdb - chunk-based conversation database format
- .tdb - chunk-based translation database format