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Bobby #44
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- implement progressive beam widening for better depth exploration, - add UCB-style exploration bonuses, - improve threat detection and strategic pattern recognition, - and integrate defensive safety checks as post-MDP validation
…defensive tactics for Connect4 AI. - Added online policy iteration, - state caching, - and immediate threat detection for improved gameplay strategy.
- including state conversion for AI agents"
- added support for 7x6 connect 4 and 4x3 connect 3 - implemented dynameic win condition support - enhanced board rendering to adjust to different dimensions - created a new menu system - added visual indicators showing current game settings - fixed window resize handling when returning to main menu - improved game restart - updated DP agent to properly handle different board dimensions - Fixed reward calculations to scale with different win conditions - made pattern detection and thread analysis work with any board size - ensured all board access methods use dynamic dimensions
…te rewrite of some agent logic
- implement progressive beam widening for better depth exploration, - add UCB-style exploration bonuses, - improve threat detection and strategic pattern recognition, - and integrate defensive safety checks as post-MDP validation
…defensive tactics for Connect4 AI. - Added online policy iteration, - state caching, - and immediate threat detection for improved gameplay strategy.
- including state conversion for AI agents"
- added support for 7x6 connect 4 and 4x3 connect 3 - implemented dynameic win condition support - enhanced board rendering to adjust to different dimensions - created a new menu system - added visual indicators showing current game settings - fixed window resize handling when returning to main menu - improved game restart - updated DP agent to properly handle different board dimensions - Fixed reward calculations to scale with different win conditions - made pattern detection and thread analysis work with any board size - ensured all board access methods use dynamic dimensions
…te rewrite of some agent logic
- removed run_toy_problem(): its logic has been fully integrated and is not needed for reference anymore. - replaced test with placeholder because its previous method is no longer used. - updated parameter sweep script, now uses solve_game_with_linear_algebra() instead of _dp_plan_simple().
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