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Flipadelpha

Play

https://bradshjg.github.io/flipadelphia/

Rules

  • Each player has 8 double-sided tiles.
  • The game board is a 4x4 grid.
  • During a turn, a player must first flip an opponent's tile to an adjacent square (if possible) and then must place one other their own tiles anywhere on the board.
  • The game is won when a player achieves three locked tiles with the same side up in a row (vertical, horizontal, or diagonal). A tile is considered locked if there is no adjacent square open in which to flip it. A tie possible if either no locked rows exist, or both players have locked rows.

Consider A/B to be the two sides of player one's tiles and X/Y to be player two's tiles.

X A _ _ 
X _ A _
X _ _ A
_ _ _ _

No player has won the game yet, since though each player has three tiles in a row, only the top-left tile is locked.

A X _ _ 
A X _ _
A X _ _
X _ _ _

In this improbable board state, player one has won the game (regardless of the turn on which this board state arises) since they have a row of locked A tiles.

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