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Disable GL qualcomm workarounds when running on zink #3632

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zmike
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@zmike zmike commented Jun 23, 2025

  • zink does not have these issues

* zink does not have these issues
@anholt
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anholt commented Jun 25, 2025

This fixes copious errors thrown when trying to CopyImageSubData on GL_TEXTURE_2D_ARRAY and friends (it tries to use Image2D calls instead of Image3D), and makes sure that what we're replaying is closer to what the application actually does to the driver. Thanks!

r-b

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baldurk commented Jun 25, 2025

If you are encountering bugs please open an issue and fill in the issue template with a reproducible test case. I've talked to mike about this offline and will be addressing it separately next week.

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3 participants