I am Nicholas, AKA Azutreo, and I am a Game Developer creating games on Roblox.
Currently working on Anime Rivals - an ambitious battleground game with focus on duels.
Previously Programmer III @ Gamefam and Senior Gameplay Engineer @ Supersocial.
My programming specialty is Lua/Luau, however I have worked across a broad stack and love digging into several disciplines, including game engine internals - advanced concepts, algorithms, frameworks, and client/server replication.
Outside of code, I am also experienced in project management, community management, quality assurance, and general IT/cybersecurity.
Languages: Lua/Luau • C • C++ • C# • Rust • Go • Python • Java • TypeScript • JavaScript
Frontend: Svelte • Vue • React • Tailwind • HTML/CSS
Business • Law • Finance • Project Management • Community Management • Quality Assurance • IT
When I am not making games on Roblox, I also love playing games. My current favorites consist of Le Mans Ultimate, Balatro, and Counter-Strike 2. I also used to play Rainbow Six Siege and Valorant competitively when I was in in university.