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The Wilderness Survival System (WSS) is a turn-based survival game. Players must cross a dangerous wilderness map from west to east while managing strength, food, and water, and encountering terrain challenges, items, and traders.

This project is part of our Object Oriented Programming course final project.

File/Folder | Purpose main.py | Launches the game game.py | Manages the setup and main game loop map.py | Creates and manages the map grid square.py | Represents individual map tiles terrain.py | Terrain types and movement/food/water costs item.py | Bonuses like food, water, gold trader.py | Trader interaction logic player.py | Player resource management and movement vision.py | Player "sight" and scanning surrounding squares brain.py | Player decision-making strategy path.py | Represents a movement path with cost summary

Developed by: Jason Torres, Arthur Nguyen, Jennifer Perdomo, Bryan Sanchez, Uriah Foley, My Lien Tan

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