This library provides an abstraction to write to a console.
The Main interface IConsole is defined as follows
/// <summary>
/// The basic abstraction of a console to write to
/// </summary>
public interface IConsole
{
/// <summary>
/// Write to the console
/// </summary>
/// <param name="text">The text to write</param>
/// <param name="includeNewLine">Append a new line to the text if <c>true</c></param>
/// <param name="args">Any arguments if the <c>text</c> has placeholders in it</param>
/// <returns></returns>
IConsole Write(string text, bool includeNewLine, IEnumerable<object> args);
}A default implementation called DefaultConsole can be instantied and used as follows:
using LSL.AbstractConsole;
...
using var writer = new StringWriter();
var console = new DefaultConsole(writer);
console.Write("some text {0}", false, new object[] { "to display" });
var output = writer.ToString();
/* output will contain the following
some text to display
*/NOTE:
Console.Outcan be used as the output to just output to the console.
The following extesion methods are available to align with string-based Console.XXX methods:
public static class ConsoleExtensions
{
private static readonly IEnumerable<object> _emptyArgs = Enumerable.Empty<object>();
/// <summary>
/// Writes the placeholder formatted <c>text</c> to the <c>IConsole</c> with the provided args
/// </summary>
/// <param name="console"></param>
/// <param name="text">The placeholder formatted message</param>
/// <param name="args">The arguments to use for the placeholders</param>
/// <returns>The original <c>IConsole</c> to chain calls with</returns>
public static IConsole Write(this IConsole console, string text, params object[] args) => console.Write(text, false, args);
/// <summary>
/// Writes the <c>text</c> to the <c>IConsole</c>
/// </summary>
/// <param name="console"></param>
/// <param name="text">The text to output</param>
/// <returns>The original <c>IConsole</c> to chain calls with</returns>
public static IConsole Write(this IConsole console, string text) => console.Write(text, false, _emptyArgs);
/// <summary>
/// Writes the <c>text</c> to the <c>IConsole</c> including an environment specific <c>NewLine</c>
/// </summary>
/// <param name="console"></param>
/// <param name="text">The text to output</param>
/// <returns>The original <c>IConsole</c> to chain calls with</returns>
public static IConsole WriteLine(this IConsole console, string text) => console.Write(text, true, _emptyArgs);
/// <summary>
/// Writes the placeholder formatted <c>text</c> to the <c>IConsole</c> including an environment specific <c>NewLine</c>
/// </summary>
/// <param name="console"></param>
/// <param name="text">The placeholder formatted message</param>
/// <param name="args">The arguments to use for the placeholders</param>
/// <returns>The original <c>IConsole</c> to chain calls with</returns>
public static IConsole WriteLine(this IConsole console, string text, params object[] args) => console.Write(text, true, args);
/// <summary>
/// Writes a new line with no content
/// </summary>
/// <param name="console"></param>
/// <returns>The original <c>IConsole</c> to chain calls with</returns>
public static IConsole WriteLine(this IConsole console) => console.WriteLine(string.Empty, true, _emptyArgs);
}