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Vacuumgentleman/ReadMe.md

💻 Tech Stack:

C# HTML5 JavaScript Lua Python TypeScript Windows Terminal Markdown Vercel Oracle Google Cloud Firebase Azure AWS .Net Angular Angular.js Bootstrap NodeJS OpenGL P5js React Three js TailwindCSS Styled Components Vite Vue.js WebGL Web3.js Firebase MongoDB Krita Inkscape Gimp Figma Clip Studio Paint Blender Canva Aseprite NumPy GitHub GitLab Git Vitest Arduino Meta Notion Godot Engine Steam Unity OpenGL Itch.io Unreal Engine

📊 GitHub Stats:



▼△▼△▼△▼△▼ About Me ▼△▼△▼△▼△▼

◇──◆──◇──◆ I’m currently working on ◇──◆──◇──◆

Educational and gamified experiences using Unity and web applications.

◈━◈━◈━◈━◈ I’m looking to collaborate on ◈━◈━◈━◈━◈
Indie game development projects.


◇──◆──◇──◆ I’m looking for help with ◇──◆──◇──◆
Advanced Unity architecture patterns and performance optimization in large-scale projects.

◈━◈━◈━◈━◈ I’m currently learning ◈━◈━◈━◈━◈
Advanced Unity systems design and scalable game architecture.

◇──◆──◇──◆ Ask me about ◇──◆──◇──◆
Unity development, gamification strategies, and structuring academic software projects.

🌐 Socials:

LinkedIn

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    Interactive “Guess Who” web game built with Vue 3, using the Rick and Morty API to dynamically load characters and implement a responsive logic-based gameplay experience.

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