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Unengine/README.md

🌐 Languages (Human)

  • Korean: Native Proficiency
  • English: Professional Technical Reading & Conversational Proficiency (Capable of technical discussion and global open-source collaboration)
  • Japanese: Conversational Proficiency (Casual/Gaming)

πŸš€ Featured Project

Cross-platform desktop launcher for LR2 built with Avalonia UI / C#


πŸ›  Tech Stack & Proficiency

πŸ”₯ Production Level

  • C# / Unity
    • Commercial Release: Proven track record of launching and operating commercial games.
    • Core Architecture: Led core game logic design, large-scale codebase refactoring, and technical development direction.
    • Backend Integration: Developed C#-based backend systems, including core game logics and the data's schema.
    • FMOD/FFmpeg Audio Integration: Successfully integrated FMOD/FFmpeg into a C# rhythm game project, managing precise synchronization and enhancing output latency.

🌱 Intermediate Level

  • C++

    • Active Troubleshooting: Analyzes complex codebases and proactively troubleshoots issues through profiling.
    • System Memory Architecture: Deep understanding of memory management mechanisms, including pointers, allocation, and virtual memory.
    • Audio Engine & Hardware Abstraction: Understanding of software-hardware abstraction layers, with hands-on experience using FMOD binaries for dynamic, real-time sound resource generation and driver-level stream management.
  • Avalonia UI

    • Rapid Tech Adaptation: Zero-to-one implementation of a production-ready, cross-platform desktop launcher within a tight one-week timeframe. (e.g. LR2Nexus)
    • Community-Centric Development: Designed and deployed a highly functional, user-focused UI/UX tailored for active community distribution.

Pinned Loading

  1. LR2Nexus LR2Nexus Public

    A new generation launcher for LR2/OpenLR2

    C# 13

  2. UBMS UBMS Public archive

    Unity BMS Player.

    C# 18 5

  3. planetarium/NineChronicles planetarium/NineChronicles Public

    Unity client application for Nine Chronicles, a fully decentralized idle RPG powered by the community.

    C# 411 171

  4. planetarium/lib9c planetarium/lib9c Public

    Lib9c is a library that contains key implementations of Nine Chronicles, a decentralized RPG developed with Libplanet. Lib9c includes Nine Chronicle's key features like in-game decisions and data m…

    C# 30 56