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feat(Lua): Option to auto-reload individual mods when a change is detected in the Scripts directory #1004
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narknon
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Sep 22, 2025
narknon
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Sep 22, 2025
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This seems fine, most of the remaining issues are just inherent thread safety issues in our lua implementation, for which we should decide if we plan to fix them or just replace the entire system. |
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…ected in the Scripts directory
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Description
When
EnableAutoReloadingLuaModsis set to1in theGeneralsection ofUE4SS-settings.ini, any file changed or added in theMods/<ModName>/Scriptsdirectory will automatically trigger a reload of that particular mod.Changes in sub-directories will not trigger a reload.
Type of change
Checklist