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This repository was archived by the owner on Oct 7, 2026. It is now read-only.
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This repository was archived by the owner on Oct 7, 2026. It is now read-only.
Note: there are two bugs in this report, both of which focus specifically on maps (both workshop and regular) that involve the original L4D characters:
Upon death, the "Left for Death" soundtrack plays for a few seconds before cutting out (coinciding with the automatic spectator camera switch to a different character). Interestingly enough, if you were to somehow switch back to your dead character (eg. respawning using console) the music will continue to play.
Upon being defeated, the "Defeat" soundtrack cuts out before completion.
Both issues can be observed in this video:
Neither issue is present in maps involving the L4D2 characters:
Activity
Nesciuse commentedon Apr 7, 2025
If you want a fix for the cut off issue I have an addon for it https://steamcommunity.com/sharedfiles/filedetails/?id=3168740080 where I slowed down time to make loss take 14seconds and allow whole defeat music to play
addedsomewater commentedon Apr 7, 2025
Thanks, I'll check it out later.
alexiscoutinho commentedon Apr 8, 2025
I wonder if issue 1 is related to the music configuration/priority list of the l4d1 death music... 🤔
CubaOfficial commentedon Apr 8, 2025
The sound file is just too long, been like since day 0 L4D1 😅
I use this one personally, Simple and clean
https://steamcommunity.com/sharedfiles/filedetails/?id=2457939108
addedsomewater commentedon Apr 12, 2025
For anyone who comes across this in the future, this mod appears to fix issue 1.