GeoView beta 6
What's Changed
- Dev brendan by @LANDAISB in #54
- Rewrite CI and Readme + fix #59 by @labordep in #60
- Create two separated baseline for GeoView and GeoView+Molecule by @labordep in #61
- Tiles provider refactoring, add Google provider. by @LabordePierre in #57
- Update working branch by @labordep in #63
- 62 dev by @labordep in #65
- 55 create map layer by @LANDAISB in #56
- Dev-41: Sorting with BlCommandApplier by @labordep in #64
- Merge brendan by @LANDAISB in #71
- Working on symbology update by @LabordePierre in #73
- Dev 75 by @LabordePierre in #76
- Working on performances when a layer is updated but not visible + ref… by @LabordePierre in #78
- Working on #68 to remove tiles rendering glitch: its working. by @labordep in #79
- Merge dev into main by @LabordePierre in #74
- Dev pla by @LabordePierre in #83
- Add GeoSegment + example and tests by @LabordePierre in #85
- working on performances by @LabordePierre in #86
- Add scale for drawModeUser by @LANDAISB in #87
- Dev filters by @LabordePierre in #90
- GeoViewMapTilesLayer: support several image format (Png, Jpg, etc.). by @LabordePierre in #92
- Fix update objects when layer is not visible (bug on the waiting to b… by @LabordePierre in #93
- Fix mutex management by @LabordePierre in #95
- Layer: Display model and graphic model better mutex management by @LabordePierre in #96
- Map Tile layer basic tiles moving + drawing and tiles cache optimizat… by @LabordePierre in #97
- Change tile loading thread priority. by @LabordePierre in #98
- Working on map tile performances, optimizations and cleaning by @labordep in #99
New Contributors
- @LabordePierre made their first contribution in #57
Full Changelog: beta5...beta6