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VehicleFramework

Custom vehicles, transport, and vehicle combat for TF-Minecraft.

VehicleFramework brings modeled vehicles into the Minecraft world with their own movement, seats, components, and controls. Its systems support ground travel, boats, aircraft, and trains, letting each vehicle combine the features suited to its role.

Fuel, damage, ownership, and repairs make vehicles persistent parts of the world, with uses ranging from passenger transport and hauling to armed encounters.

Features

  • Different ways to travel — movement systems for ground vehicles, floating hulls, wings, balloons, and rail travel.
  • Drivers and passengers — multiple seats, ownership rules, access lists, and vehicle tickets control who can ride.
  • Vehicle upkeep — fuel tanks, damageable components, and repairs give vehicles ongoing maintenance needs.
  • Cargo and towing — vehicle containers and towing support transport beyond individual passengers.
  • Mounted weapons — vehicle weapons use ammunition systems including bullets, projectiles, bombs, and torpedoes.
  • Connected trains — track and carriage systems support railway vehicles and linked consists.

Related projects

VFBuilders adds vehicle construction gameplay around VehicleFramework.

Originally created by Drefvelin.

Documentation

Project documentation

Technical documentation is maintained in TF-Minecraft/Docs.

License

Copyright (c) 2026 TF-Minecraft contributors.

TF-Minecraft-authored material in this repository is licensed under the Artistic License 2.0. Third-party dependencies and bundled material retain their own licenses.

About

Configurable vehicles, movement physics, turrets, and weapons for TFMC Minecraft servers.

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