Turn materials and blueprints into vehicles in TF-Minecraft.
VFBuilders adds a construction process around VehicleFramework vehicles. Players visit a building station, browse its blueprint categories, supply the required materials, and choose where the finished vehicle should appear.
Construction takes time and has a visible countdown at the station. When the work is complete, the plugin creates the actual vehicle in the world, connecting resource gathering and workshop activity to the vehicles players use.
- Blueprint browsing — explore station-specific categories and vehicle plans through an in-game inventory menu.
- Material requirements — show the ingredients a blueprint needs and consume them when construction begins.
- Blueprint access — support permission-controlled plans for vehicles with restricted construction access.
- Timed construction — display remaining build time above an active station.
- Finished vehicles in the world — spawn the selected VehicleFramework vehicle at the chosen location with completion effects.
- Recoverable projects — save active station progress and return construction materials when a project is cancelled.
VFBuilders supplies the workshop process; VehicleFramework supplies the vehicles themselves and their in-game behaviour.
Technical documentation is maintained in TF-Minecraft/Docs.
Copyright (c) 2026 TF-Minecraft contributors.
TF-Minecraft-authored material in this repository is licensed under the Artistic License 2.0. Third-party dependencies and bundled material retain their own licenses.