π PhD Candidate | Computer Vision & Graphics Researcher | AR/VR Enthusiast
I'm a PhD candidate in the Digital Material Appearance Group at the University of Bonn, working with Prof. Matthias Hullin. My research focuses on:
π― Differentiable Scene Representation for 4D/6D Capture, Reconstruction, and Synthesis
This work lives at the intersection of:
- π§ Computer Vision
- πΌοΈ Computer Graphics
- π΄οΈ Motion Capture
- π AR/VR
Iβm passionate about building systems that understand, capture, and synthesize the real world β bridging the gap between state-of-the-art research and real-world applications.
- Neural rendering & volumetric representations
- Differentiable rendering & optimization
- Real-time 4D scene capture
- Applications in immersive environments (AR/VR)
Python β’ C++ β’ PyTorch β’ OpenCV β’ Blender β’ CUDA β’ Git
When Iβm not writing code or papers, Iβm probably:
- π Reading sci-fi (big fan of the "Perry Rhodan" series)
- π₯Ύ Hiking (remote) trails
- π· Practicing photography
- π LinkedIn
- π Personal Website/Portfolio
- π« Reach me: [email protected]
Iβm currently working on real-time view synthesis without per-scene re-training and I am always open to cool research collabs or projects pushing the limits of what's possible.