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@pijaro pijaro commented Jul 17, 2022

Map component:

  • MapManager component (core)
    • MapReqests bus
    • Map handle
    • Move Geodetic transforms from gnss sensor
  • ROS2MapManagerComponent (ros2 comm interface)

@pijaro pijaro force-pushed the pjaroszek/map_component branch from 7f05a2b to 8a6bf1a Compare July 17, 2022 21:40
@alek-kam alek-kam marked this pull request as ready for review July 25, 2022 08:02
pijaro added 7 commits July 25, 2022 13:09
Signed-off-by: Piotr Jaroszek <[email protected]>
Signed-off-by: Piotr Jaroszek <[email protected]>
Signed-off-by: Piotr Jaroszek <[email protected]>
Signed-off-by: Piotr Jaroszek <[email protected]>
Signed-off-by: Piotr Jaroszek <[email protected]>
@pijaro pijaro force-pushed the pjaroszek/map_component branch from a55442d to 86010bb Compare July 25, 2022 11:23
Signed-off-by: Piotr Jaroszek <[email protected]>
@adamdbrw
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Fixes o3de/o3de-extras#157

//! Convert Transform from the map coordinate system.
//! @param transform - Transform to be converted.
//! @return Copy of a Transform in the world coordinate system.
virtual AZ::Transform ConvertFromMapCoordinateSystem(AZ::Transform transform) = 0;
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here and above, if transforms will not be changed in the overriding functions it will be better to use const AZ::Transform & as arguments

//! Updates the hook Transform
void SetHook();

bool m_useMapHook = false;
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I think members of this class should be made private.

//! Configuration for handling geodetic map info.
//! This configuration allows setting a geographic coordinate system hook to a simulation scene.
//! System hook points to the real-world location in latitude, longitude, and altitude offsets.
class GeodeticConfiguration
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I don't see any constructor defined for this class. Is it omitted on purpose?

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4 participants