Port from SDL2 to SDL3#49
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- Switch the build and source tree over to SDL3 and SDL3_image - keep the reduced window bridge in place, and adapt the existing SDL2-era code to compile and start up cleanly with the new headers and APIs - This checkpoint intentionally leaves SDL3_mixer disabled for now so the dedicated audio rewrite can happen separately without blocking the rest of the port.
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ported everything to SDL3, all seems to work! 🎉
/cc @JoPr1-prog