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Fix: JA++ crashing with large skin packs #408
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Description
JA++ Crash Log
========================================
Version: JA++, 32 bits, Jun 26 2016, 5d100dd (Windows)
Side: Client-side
Build Date/Time: Jun 26 2016 04:13:50
Operating system: Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Crash type: Exception
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Exception Information
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Process: C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\openjk.x86.exe
Exception in module: msvcrt.dll
Exception Address: 0x75D48B23 (msvcrt.dll+0x18B23)
Exception Code: 0xC0000005 (Access Violation)
Attempted to read data at: 0x6170735F
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Register Dump
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General Purpose & Control Registers:
EAX: 0x746F4E28, EBX: 0x6170735F, ECX: 0x6170735F, EDX: 0x0046B0DC
EDI: 0x00728B30, ESI: 0x0046B0DC, ESP: 0x0046A858, EBP: 0x68D19E60
EIP: 0x75D48B23
Segment Registers:
CS: 0x00000023, DS: 0x0000002B, ES: 0x0000002B
FS: 0x00000053, GS: 0x0000002B, SS: 0x0000002B
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Module List
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0x00FC0000 - openjk.x86 - C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\openjk.x86.exe
0x77690000 - ntdll - C:\Windows\SysWOW64\ntdll.dll
0x76330000 - kernel32 - C:\Windows\syswow64\kernel32.dll
0x75980000 - KERNELBASE - C:\Windows\syswow64\KERNELBASE.dll
0x753B0000 - USER32 - C:\Windows\syswow64\USER32.dll
0x75A20000 - GDI32 - C:\Windows\syswow64\GDI32.dll
0x750A0000 - LPK - C:\Windows\syswow64\LPK.dll
0x75AC0000 - USP10 - C:\Windows\syswow64\USP10.dll
0x75D30000 - msvcrt - C:\Windows\syswow64\msvcrt.dll
0x75610000 - ADVAPI32 - C:\Windows\syswow64\ADVAPI32.dll
0x755E0000 - sechost - C:\Windows\SysWOW64\sechost.dll
0x750C0000 - RPCRT4 - C:\Windows\syswow64\RPCRT4.dll
0x74FF0000 - SspiCli - C:\Windows\syswow64\SspiCli.dll
0x74FE0000 - CRYPTBASE - C:\Windows\syswow64\CRYPTBASE.dll
0x764E0000 - SHELL32 - C:\Windows\syswow64\SHELL32.dll
0x77160000 - SHLWAPI - C:\Windows\syswow64\SHLWAPI.dll
0x74DF0000 - WINMM - C:\Windows\system32\WINMM.dll
0x71D90000 - WSOCK32 - C:\Windows\system32\WSOCK32.dll
0x76440000 - WS2_32 - C:\Windows\syswow64\WS2_32.dll
0x76310000 - NSI - C:\Windows\syswow64\NSI.dll
0x10000000 - OpenAL32 - C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\OpenAL32.dll
0x75B60000 - ole32 - C:\Windows\syswow64\ole32.dll
0x6C740000 - SDL2 - C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\SDL2.dll
0x75CD0000 - IMM32 - C:\Windows\syswow64\IMM32.DLL
0x771C0000 - MSCTF - C:\Windows\syswow64\MSCTF.dll
0x754B0000 - OLEAUT32 - C:\Windows\syswow64\OLEAUT32.dll
0x720A0000 - VERSION - C:\Windows\system32\VERSION.dll
0x56200000 - MSVCP120 - C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\MSVCP120.dll
0x500F0000 - MSVCR120 - C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\MSVCR120.dll
0x71E00000 - CRYPTSP - C:\Windows\system32\CRYPTSP.dll
0x71DC0000 - rsaenh - C:\Windows\system32\rsaenh.dll
0x0F1B0000 - rd-vanilla_x86 - C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\rd-vanilla_x86.dll
0x720E0000 - OPENGL32 - C:\Windows\system32\OPENGL32.dll
0x72740000 - GLU32 - C:\Windows\system32\GLU32.dll
0x71FB0000 - DDRAW - C:\Windows\system32\DDRAW.dll
0x72D30000 - DCIMAN32 - C:\Windows\system32\DCIMAN32.dll
0x76020000 - SETUPAPI - C:\Windows\syswow64\SETUPAPI.dll
0x75050000 - CFGMGR32 - C:\Windows\syswow64\CFGMGR32.dll
0x75540000 - DEVOBJ - C:\Windows\syswow64\DEVOBJ.dll
0x711D0000 - dwmapi - C:\Windows\system32\dwmapi.dll
0x712F0000 - uxtheme - C:\Windows\system32\uxtheme.dll
0x560B0000 - FRAPS32 - C:\Fraps\FRAPS32.DLL
0x00310000 - RTSSHooks - C:\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks.dll
0x72C80000 - MSVCR90 - C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCR90.dll
0x5B300000 - nvinject - c:\program files (x86)\nvidia corporation\nvstreamsrv\nvinject.dll
0x065F0000 - nvoglv32 - C:\Windows\system32\nvoglv32.DLL
0x72C70000 - WTSAPI32 - C:\Windows\system32\WTSAPI32.dll
0x710D0000 - Dbghelp - C:\Windows\system32\Dbghelp.dll
0x75950000 - WINTRUST - C:\Windows\syswow64\WINTRUST.dll
0x756C0000 - CRYPT32 - C:\Windows\syswow64\CRYPT32.dll
0x758B0000 - MSASN1 - C:\Windows\syswow64\MSASN1.dll
0x712B0000 - ntmarta - C:\Windows\system32\ntmarta.dll
0x759D0000 - WLDAP32 - C:\Windows\syswow64\WLDAP32.dll
0x70720000 - WINSTA - C:\Windows\system32\WINSTA.dll
0x758C0000 - CLBCatQ - C:\Windows\syswow64\CLBCatQ.DLL
0x5B3D0000 - dinput8 - C:\Windows\SysWOW64\dinput8.dll
0x73F60000 - HID - C:\Windows\system32\HID.DLL
0x74E30000 - dsound - C:\Windows\System32\dsound.dll
0x74DC0000 - POWRPROF - C:\Windows\System32\POWRPROF.dll
0x6B6D0000 - MMDevApi - C:\Windows\System32\MMDevApi.dll
0x719B0000 - PROPSYS - C:\Windows\System32\PROPSYS.dll
0x67560000 - AUDIOSES - C:\Windows\system32\AUDIOSES.DLL
0x6FDD0000 - avrt - C:\Windows\system32\avrt.dll
0x68740000 - OJK8F - C:\Users\MKILBR~1\AppData\Local\Temp\OJK8F.tmp
0x76320000 - PSAPI - C:\Windows\syswow64\PSAPI.DLL
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Disassembly/Source code
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Crash location located at 0x75D48B23: msvcrt.dll::strcmp(+0x12) [Func at 0x75D48B11]
No source code information available
^^^^^^^^^^
0x75D48B03 - jnz dword ptr 0x75d48575 (memcmp+0xC00)
0x75D48B09 - xor esi, esi
0x75D48B0B - test esi, esi
0x75D48B0D - jnz 0x75d48ab1 (memcmp+0x113C)
0x75D48B0F - jmp short 0x75d48a9f
0x75D48B11 - mov edx, [esp+0x4]
0x75D48B15 - mov ecx, [esp+0x8]
0x75D48B19 - test edx, 0x3
0x75D48B1F - jnz 0x75d48b54 (strcmp+0x43)
0x75D48B21 - mov eax, [edx]
=============================================
0x75D48B23 - cmp al, [ecx] <-- Exception
=============================================
0x75D48B25 - jnz 0x75d48b6d (strcmp+0x5C)
0x75D48B27 - or al, al
0x75D48B29 - jz short 0x75d48b51 (strcmp+0x40)
0x75D48B2B - cmp ah, [ecx+0x1]
0x75D48B2E - jnz 0x75d48b6d (strcmp+0x5C)
0x75D48B30 - or ah, ah
0x75D48B32 - jz short 0x75d48b51 (strcmp+0x40)
0x75D48B34 - shr eax, 0x10
0x75D48B37 - cmp al, [ecx+0x2]
0x75D48B3A - jnz 0x75d48b6d (strcmp+0x5C)
vvvvvvvvvv
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Backtrace
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msvcrt.dll::strcmp(+0x12) [0x75D48B23]
OJK8F.tmp::Z12Script_DeferP9itemDef_sPPc(+0x105) [0x68766495]
OJK8F.tmp::Z10Text_WidthPKcfib(+0x3F) [0x6877797F]
OJK8F.tmp::Z10Q_strncpyzPcPKci(+0x30) [0x6877D5B0]
OJK8F.tmp::Z12Script_DeferP9itemDef_sPPc(+0x667) [0x687669F7]
Unknown [0x0046B0DC]
Unknown [0x3F800000]
Unknown [0x20203A65]
Unknown [0x61206F54]
SHELL32.dll::Ordinal733(+0x7CC5) [0x76697463]
Unknown [0x20657461]
Unknown [0x20656874]
WINSTA.dll::WinStationQuerySessionVirtualIP(+0x89A5) [0x7074656A]
Unknown [0x2C6B6361]
Unknown [0x6D756A20]
Unknown [0x74202C70]
Unknown [0x206E6568]
Unknown [0x73657270]
Unknown [0x75272073]
Unknown [0x20276573]
Unknown [0x6C696877]
Unknown [0x6E692065]
Unknown [0x00680020]
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Extra Information
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End of crash log
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ensiform commentedon Sep 20, 2016
Appears to be a string function call with a null pointer. @Razish or possibly @EpicLoyd will have to investigate more.
Mkilbride commentedon Sep 21, 2016
Thanks. It was working perfectly before, but today I decided to go and update both JA++ and OpenJK. Something I haven't done since last October. OpenJK opens fine by itself, but JA++ will not.
Razish commentedon Sep 21, 2016
It's going to be an issue with one of these PK3s:
Can you find out which one and send it my way to fix it up?
Mkilbride commentedon Sep 21, 2016
How? Remove them one at a time? They all worked fine before.
I removed them all and yeah, it now boots. So I should just re-add them one at a time?
Alright, I went through time, re-adding until it stopped booting.
Kotorpack_v.8.0_CompleteEdition.pk3 seems to be the issue. It worked with an earlier OpenJK + JA++, I wonder why not now?
Razish commentedon Sep 27, 2016
Hmph. I just tried using that PK3 and it worked fine. It may just be a size limit/overflow.
Can you tell me which other mods are very large / have a lot of skins, models, maps, scripts etc?
Is that Spanki's Sith Customisation?
EDIT: I got it to crash with a similar stack trace on release builds with Spanki's packs (sith+jedi) and KotOR pack. Doesn't crash on debug builds. Let me try a couple things...
EDIT2: 1) it only happens when optimisations are enabled (not in debug builds)
2) it's not reaching anywhere near menu/string limits, and raising them ridiculously doesn't help
2.5) it occurs when using base assets + Spanki's Sith and Jedi packs + KotOR pack, but not any other permutation of these mods.
3) it's crashing early on in parsing, when it hasn't even gotten through assets1.pk3
Mkilbride commentedon Sep 28, 2016
Didn't really understand all that.
[-]JA++ crashing with the latest OpenJKA[/-][+]Fix: JA++ crashing with the latest OpenJKA[/+][-]Fix: JA++ crashing with the latest OpenJKA[/-][+]Fix: JA++ crashing with large skin packs[/+]