Releases: Provismet/ProviHealth
Releases · Provismet/ProviHealth
2.4.3 - 1.21.11
Hotfix to address an oopsie with dynamic colours in 1.21.11
Bugfixes
- Dynamic Health bars no longer reverse the "start" and "end" colours.
2.4.2 - 1.21.11
- Updated to Minecraft 1.21.11
2.4.2 - 1.21.10
Bugfixes
- Fixed a crash caused by viewing entities that have ambient status effects.
2.4.1 - 1.21.10
- Updated to 1.21.10
2.4.1 - 1.21.6
Changes
- Updated to Minecraft 1.21.6 - 1.21.8
2.4.1 - 1.21.5
Bugfixes
- Fixed incompatibility with Distant Horizons and Sodium Extras. (T2PeNBiX99wcoxKv3A4g)
2.4.0 - 1.21.5
Larger update to provide bug fixes and new data-driven functionality.
Additions
- Added data-driven customisation.
- Resource packs can now be used to change the hud type, HUD health bars, portrait, and more for individual entity types and also tags.
- Includes data generators so dependent mods can easily add their own customisations.
Bugfixes
- Adjusted health bar rendering to use vanilla's "text" rendering instead of the prior custom implementation.
- Resolves the incompatibility with Iris shaders.
- Should resolve other rendering incompatibilities too.
2.3.2 - 1.21.5
Changes
- Updated the json config to be more readable.
- This update will reset your settings.
Known Issues
- Health Bars do not render with shaders; this is still under investigation, but rendering is extremely obtuse and I can't find any documentation.
- The compatibility health bars have been temporarily disabled since they don't work anymore.
2.3.1 - 1.21.4
Bugfixes
- In-world health bars show mount health again.
- Blacklisted entities no longer affect mount healthbars.
2.3.1 - 1.21.3
Bugfixes
- In-world health bars show mount health again.
- Blacklisted entities no longer affect mount healthbars.