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Fixed the issue that the move mission of the jumpjet does not end correctly#2100

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TaranDahl wants to merge 1 commit intoPhobos-developers:developfrom
TaranDahl:MissionMoveFix
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Fixed the issue that the move mission of the jumpjet does not end correctly#2100
TaranDahl wants to merge 1 commit intoPhobos-developers:developfrom
TaranDahl:MissionMoveFix

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@TaranDahl
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Which would prevent AttackMove from finishing.

@TaranDahl TaranDahl added ❓Vanilla bug Vanilla game bugs that are requested to be fixed Needs testing ⚙️T1 T1 maintainer review is sufficient Bugfix This is a bugfix that does not need documentation beyond mention in changelog labels Feb 11, 2026
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@Coronia
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Coronia commented Feb 11, 2026

what's the difference between this and #2084?

@TaranDahl
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what's the difference between this and #2084?

From a gameplay perspective, when the jumpjet uses AttackMove with a cell as the target, 2100 addresses the issue that the AttackMove task will not be cleared even after reaching the destination, and 2084 addresses the issue that the unit will not correctly switch to the attack task after acquiring the target.

Update Hooks.BugFixes.cpp

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Bugfix This is a bugfix that does not need documentation beyond mention in changelog Needs testing ⚙️T1 T1 maintainer review is sufficient ❓Vanilla bug Vanilla game bugs that are requested to be fixed

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