-
Notifications
You must be signed in to change notification settings - Fork 4
All issues
Issue creation is restricted in this repository
Issues
is:issue state:open
is:issue state:open
Search results
- Status: Open.#140 In OpenXcom-Coop/OpenXcom-Coop-Mod;
Hotseat mode seems to be fully broken (cannot even enter it with the new menu flow)
bugSomething isn't workingSomething isn't workingStatus: Open.#136 In OpenXcom-Coop/OpenXcom-Coop-Mod;- Status: Open.#134 In OpenXcom-Coop/OpenXcom-Coop-Mod;
- Status: Open.#133 In OpenXcom-Coop/OpenXcom-Coop-Mod;
[Bug] Client remains on “Waiting for host to resume the game.” when loading a New Battle save
bugSomething isn't workingSomething isn't workingStatus: Open.#132 In OpenXcom-Coop/OpenXcom-Coop-Mod;- Status: Open.#131 In OpenXcom-Coop/OpenXcom-Coop-Mod;
[Investigation] Craft soldier position re-ordering
bugSomething isn't workingSomething isn't workingStatus: Open.#127 In OpenXcom-Coop/OpenXcom-Coop-Mod;[Feature] Order of entry visible for 2nd player
enhancementNew feature or requestNew feature or requestStatus: Open.#125 In OpenXcom-Coop/OpenXcom-Coop-Mod;UFO directory bootstrapper
enhancementNew feature or requestNew feature or requestStatus: Open.#115 In OpenXcom-Coop/OpenXcom-Coop-Mod;SHARED desync repair: stop healing drift by re-streaming the whole world
refactorDoesn't add a feature or fix a bug, but necessary nonethelessDoesn't add a feature or fix a bug, but necessary nonethelessStatus: Open.#101 In OpenXcom-Coop/OpenXcom-Coop-Mod;Migrate SEPARATE co-op onto the SHARED single-authority substrate (partitioned world)
refactorDoesn't add a feature or fix a bug, but necessary nonethelessDoesn't add a feature or fix a bug, but necessary nonethelessStatus: Open.#84 In OpenXcom-Coop/OpenXcom-Coop-Mod;[Feature Request] Multiplayer battlescape/geoscape HUD improvements
enhancementNew feature or requestNew feature or requestStatus: Open.#76 In OpenXcom-Coop/OpenXcom-Coop-Mod;