-
Notifications
You must be signed in to change notification settings - Fork 1
Settings Reference
Boden edited this page May 28, 2026
·
1 revision
The Settings panel writes directly into the [Settings] section.
| Key | Meaning |
|---|---|
WindowCaption |
Optional installer window caption |
ConfirmMessage |
Optional confirmation prompt shown before patching |
LogLevel |
Integer log mode index written from the UI |
InstallerMode |
Boolean toggle controlling installer mode |
BackupFiles |
Boolean toggle for backup creation |
PlaintextLog |
Boolean toggle for plaintext log output |
Required |
Optional required file or resource name |
RequiredMsg |
Optional message shown when the required check fails |
LookupGameFolder |
Boolean toggle for game-folder lookup |
LookupGameNumber |
Game selector integer, written as 1 or 2
|
SaveProcessedScripts |
Boolean toggle for processed-script output |
When ChangeEdit creates a new file, it also writes:
[Settings]
FileExists=1That bootstrap key is part of the app's "new file" baseline and helps the file start in a valid shape.
- Optional text fields are deleted from the INI when left blank rather than being kept as empty keys.
- Boolean fields are written through ChangeEdit's INI handling, so the safest path is to let the app serialize them instead of hand-editing unfamiliar values.
-
LookupGameFolderandLookupGameNumberwork together: the first enables folder detection, and the second identifies the target game. -
SaveProcessedScriptsis a contributor- and debugging-friendly toggle, not a normal mod-author requirement for every package.