-
Notifications
You must be signed in to change notification settings - Fork 1
Commands
These commands can be accessed by all players.
- /spawnershop:
-
- /spawnershop buy - for players to buy spawners
-
- /spawnershop sell - for players to sell spawners
- /spawnerdrops - for players to get back spawner drops that were not given to them due to their inventory being full
- /spawnerlocations - to view all placed spawners
- /spawnertrust - for players to manage their trusted player list for their owned spawner
- /spawnercraft - for players to open the spawner crafting nemu
Server operators with /spawnerlegacy command (/sl for short) can manipulate with the plugin.
Lets you give spawner items to players or yourself.
- /sl give [entity^][:metadata?] [amount*] [player?] [values?]
entity - spawner type
metadata - spawner metadata
amount - amount to give
player - player to give to
values - custom spawner values{range,delay,amount,nearby,xp,drops},<charges>,<spawnable>
Use '-' to use the default value.
Example: {5,5,5,3,-,-},100,5000
Lets you give or remove defined items (from prices.yml file) to players or yourself.
- /sl item <key^> <amount*> <player?>
key - defined item key
amount - amount to give or remove (use '-')
player - player to give to
Lets you modify the spawner you are looking at.
- /sl modify type [entity^]
entity - spawner type
- /sl modify stack [value*]
value - spawner stack size
- /sl modify spawnable [value*]
value - spawnable entity limit amount
- /sl modify charges [value*]
value - charge amount
- /sl modify owner [player^/uuid*/#none]
player - name of a player
uuid - uuid of a player
#none - use this to set as natural
- /sl modify metadata [metadata^]
metadata - spawner metadata value (from metadata.yml file)
- /sl modify tags [add/remove] [tag^] [state?]
tag - spawner tag
state - tag statepermanent - will persist forever
temporary - will be removed after a server reset, when unloaded or broken
Lets you give modifiers (from modifiers.yml file) to players.
- /sl modifier [key^] [player^] [parameters*]
key - modifier key
player - player to give to
parameters - list of parameters defined by the modifier type
Lets you view, validate and remove player and natural spawner locations.
- /sl location view [player^/#natural] [world^?/#all?]
player - spawner owner to view
#natural - natural spawner to view
world - world to view
#all - view in all worlds
- /sl location validate [player^/#natural] [world^?/#all?]
player - spawner owner to validate
#natural - natural spawners to validate
world - world to validate
#all - validate in all worlds
- /sl location clear [player^/#natural] [world^?/#all?] [limit:interval*?]
player - spawner owner to clear
#natural - natural spawners to clear
world - world to clear
#all - clear in all worlds
limit:interval:starts a timer that clears limit amount of spawner every interval ticks, this is useful if you want to remove all spawners in batches to not impact the server performance, as this will force load chunks (note, that it will only remove spawners that were once loaded, any newly generated chunks with spawners after the times has ended will not be cleared)
Example: 100:20 - clears 100 spawners every 1 second
Displays information about all currently active spawners.
- /sl active [world^/#all]
world - world to view
#all - view in all worlds
Pauses or unpauses entity spawning from all spawners.
- /sl pause [on/off]
on - enable spawning
off - disable spawning
Reloads plugin settings. Alternative: /sl update.
- /sl reload [#all/configuration/language/shop/spawners/recipes]
#all - reloads all settings
configuration - reloads configuration file
language - reloads language file
shop - reloads shop file
spawners - reloads all loaded spawners in all worlds
recipes - reloads crafting file
- ? - optional argument
- ^ - provided argument
- * - custom argument