Releases: Nebukam/PCGExtendedToolkit
Releases · Nebukam/PCGExtendedToolkit
PCGEx 0.70.11 Preview 3
Some bugfixes + WIP custom asset collection editor
Full Changelog: v0.70.11-preview.2...v0.70.11-preview.3
PCGEx 0.70.11 Preview 2
Full Changelog: v0.70.11-preview...v0.70.11-preview.2
PCGEx 0.70.11 - Preview
What's Changed
This release is tagged
previewbecause I haven't had the chance to fully test it on all platforms, and FAB has been broken for a while on my end so I can't make 100% it's release-ready. You might encounter some packaging issues on macOS or Linux; if that's the case please let me know!
Full Changelog: v0.70.10...v0.70.11-preview
PCGEx 0.70.10
Full Changelog: v0.70.9...v0.70.10
PCGEx v0.70.9
What's Changed
- Intersection refactor by @Nebukam in #142
- Hoist Attribute node
- Recursion Tracker node (QoL)
- Bugifxes & tweaks
Full Changelog: v0.70.7...v0.70.9
PCGEx 0.70.7
See 0.70 Release Notes
Patch
- Find Contour regression fix
- Added Cell Hash artifact
- Fixed edge case on Split Path
- Merge Cells subgraph
Full Changelog: v0.70.5...v0.70.7
PCGEx 0.70.5
See 0.70 Release Notes
Patch
- Small bugfixes
- Fixed a glitch happening with
Find Contourspicking the wrong winding - Fixed a regression introduced in the last patch
- New filter : Segment Cross
Full Changelog: v0.70.4...v0.70.5
PCGEx 0.70.4
See 0.70 Release Notes
Patch
- Small bugfixes
- Fixed unallocated properties default value not being carried over by some nodes
- New node : Self Pruning
- Added timeslicing on Spline Mesh Spawner + actor data packer (when execute on main thread is enabled)
- PR from Splash Damage getting rid of a bunch of warnings on multiple platforms
Full Changelog: v0.70.3...v0.70.4
PCGEx 0.70.3
See 0.70 Release Notes
Patch
- Small bugfixes
- Fixed a regression with pre-staging rotations
- Entry Count filter tweaks (bugfix + Data domain support for comparison)
Full Changelog: v0.70.1...v0.70.3