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4 changes: 3 additions & 1 deletion README.md
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This section was written in conjunction with ChatGPT.
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Highly recommend taking a short class of native C++. Here is a video link to ~1h long [video tutorial from Mosh](https://www.youtube.com/watch?v=ZzaPdXTrSb8).
To properly work with Unreal Engine C++, you'll need to understand memory and pointers - the ~6h [video tutorial from BroCode](https://youtu.be/-TkoO8Z07hI) covers all of that.

You can also watch a playlist from [GGameDev about getting started with Unreal Engine C++](https://youtube.com/playlist?list=PLaaDnVlfJwc4Lncf4XTYaTRG_osOk-T0N).

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* [Rider](https://www.jetbrains.com/rider/): Rider is a popular IDE developed by JetBrains, designed for game development, and it offers solid integration with Unreal Engine projects. `Cost`.

However, Visual Studio is highly recommended for Unreal Engine if you don't want to set up your IDE to support UE, either because you're lazy or because you're a beginner who doesn't want to risk making any mistakes. I highly recommend you to stick with Visual Studio for now.

### ⛏️ Tools to help your journey

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