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lines changed- .github
- workflows
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- codeStyles
- dictionaries
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- src/main/kotlin
- org/terasology/gradology
- config/groovy
- engine-tests
- src
- main
- java/org/terasology
- engine
- config/flexible
- core
- entitySystem/stubs
- testUtil
- world/propagation
- unittest
- stubs
- resources/org/terasology/unittest
- assets
- behaviors
- prefabs
- test
- java/org/terasology
- documentation
- apiScraper
- util
- engine
- config/flexible
- constraints
- internal
- ui
- core
- module
- subsystem/config
- entitySystem
- metadata
- internal
- identity
- storageServiceClient
- logic
- behavior
- characters
- console
- delay
- location
- module
- network
- internal
- particles
- updating
- persistence
- internal
- serializers
- typeHandling
- event
- extensionTypes
- factories
- gson
- mathTypes
- reflection
- recording
- registry
- rendering
- animation
- assets/texture
- dag
- nui
- editor
- layers
- ingame/metrics
- mainMenu/savedGames
- layouts
- widgets
- browser/data
- basic
- html
- treeView
- world
- Zones
- block
- shape
- chunks
- localChunkProvider
- pipeline
- generation
- facets
- generator
- internal
- propagation
- time
- entitySystem/metadata
- fixtures
- i18n
- identity
- input
- math
- reflection
- copy/strategy
- reflect
- rendering/nui/widgets/browser/data/basic
- utilities
- collection
- time
- tree
- world/generation/facets
- resources
- engine
- src
- jmh/java/org/terasology/benchmark
- chunks/arrays
- reflectFactory
- main
- java/org/terasology
- engine
- audio
- events
- formats
- nullAudio
- openAL
- staticSound
- streamingSound
- system
- config
- facade
- flexible
- bindings
- constraints
- internal
- ui
- context
- internal
- core
- bootstrap
- eventSystem
- internal
- modes
- loadProcesses
- module
- rendering
- subsystem
- common
- hibernation
- config
- headless
- assets
- device
- mode
- renderer
- lwjgl
- openvr
- rendering
- entitySystem
- entity
- internal
- lifecycleEvents
- event
- internal
- metadata
- prefab
- internal
- sectors
- systems
- internal
- game
- i18n
- assets
- identity
- storageServiceClient
- input
- binds
- general
- interaction
- inventory
- movement
- cameraTarget
- events
- internal
- lwjgl
- logic
- actions
- afk
- ai
- autoCreate
- behavior
- actions
- conditions
- asset
- core
- nui
- characters
- events
- interactions
- chat
- clipboard
- common
- lifespan
- config
- console
- commandSystem
- adapter
- annotations
- exceptions
- commands
- suggesters
- ui
- debug
- delay
- health
- inventory
- events
- location
- nameTags
- notifications
- permission
- players
- event
- selection
- spawner
- time
- math
- monitoring
- chunk
- gui
- impl
- network
- events
- exceptions
- internal
- pipelineFactory
- serialization
- particles
- components
- affectors
- generators
- events
- functions
- affectors
- generators
- rendering
- updating
- persistence
- internal
- serializers
- typeHandling
- extensionTypes
- factories
- gson
- mathTypes
- protobuf
- reflection
- physics
- bullet
- shapes
- world
- components
- shapes
- engine
- events
- shapes
- recording
- reflection
- copy/strategy
- reflect
- registry
- rendering
- animation
- assets
- animation
- atlas
- font
- material
- mesh
- resource
- shader
- skeletalmesh
- texture
- subtexture
- backdrop
- cameras
- dag
- dependencyConnections
- nodes
- stateChanges
- gltf
- model
- iconmesh
- logic
- nui
- asset
- contextMenu
- editor
- binds
- layers
- utils
- internal
- layers
- hud
- ingame
- metrics
- mainMenu
- advancedGameSetupScreen
- gameDetailsScreen
- inputSettings
- loadingScreen
- moduleDetailsScreen
- preview
- savedGames
- settings
- videoSettings
- layouts
- skin
- widgets
- browser
- data
- basic
- flow
- html
- basic
- list
- ui
- style
- testScreens
- types
- object
- opengl
- fbms
- openvrprovider
- primitives
- world
- selection
- viewDistance
- telemetry
- logstash
- metrics
- unicode
- utilities
- collection
- concurrency
- download
- gson
- modifiable
- procedural
- random
- reflection
- time
- version
- world
- block
- entity
- damage
- neighbourUpdate
- placement
- family
- internal
- items
- loader
- regions
- shapes
- sounds
- structure
- tiles
- typeEntity
- chunks
- blockdata
- event
- internal
- localChunkProvider
- pipeline
- remoteChunkProvider
- generation
- facets
- base
- generator
- internal
- plugin
- internal
- propagation
- light
- selection
- event
- sun
- time
- viewer
- color
- layers
- engine
- picker
- zones
- protobuf
- resources
- assets
- materials
- shaders
- fancy
- ui
- sounds
- ui
- config
- hud
- org/terasology
- engine
- assets
- atlas
- behaviors
- blockSounds
- blocks
- fonts
- i18n
- materials
- ui
- mesh
- music
- prefabs
- behaviorActions
- blocks
- damageTypes
- player
- shaders
- ui
- shapes
- slopes
- skeletalMesh
- skins
- sounds
- textures
- ui
- advancedSetup
- icons
- editor
- flags
- pauseMenu
- radial
- treeView
- ui
- config
- editor
- hud
- ingame
- types
- icons
- include
- include
- facades
- PC
- src/main/java/org/terasology/engine
- TeraEd/src/main/java/org/terasology/editor
- input
- properties
- subsystem
- ui
- subsystems
- DiscordRPC
- src/main/java/org/terasology/subsystem/discordrpc
- TypeHandlerLibrary
- src
- main/java/org/terasology
- persistence
- serializers
- typeHandling
- annotations
- coreTypes
- factories
- inMemory
- arrays
- reflection/reflect
- test/java/org/terasology/persistence/typeHandling
- coreTypes
- factories
- templates
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+16396
-26779
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