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Releases: MonoGame/MonoGame.Library.OpenAL

MonoGame.Library.OpenAL 1.24.3.2

31 Jul 08:24
4665729
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Convert iOS builds to static libraries for App Store compatibility (#10)

* Initial plan

* Convert iOS builds from dylibs to frameworks and re-enable device builds

Co-authored-by: dellis1972 <[email protected]>

* Fix iOS framework Info.plist: change bundle ID to net.monogame and make platform support accurate

Co-authored-by: dellis1972 <[email protected]>

* Add universal iOS framework creation using lipo to merge all architectures

Co-authored-by: dellis1972 <[email protected]>

* Fix lipo architecture conflict between ios-arm64 and iossimulator-arm64

Co-authored-by: dellis1972 <[email protected]>

* Replace lipo-based universal framework with XCFramework creation

Co-authored-by: dellis1972 <[email protected]>

* Combine x86_64 and arm64 simulator frameworks using lipo before XCFramework creation

Co-authored-by: dellis1972 <[email protected]>

* Change combined simulator framework directory name to ios-arm64_x86_64-simulator

Co-authored-by: dellis1972 <[email protected]>

* Change combined simulator framework directory name to iossimulator

Co-authored-by: dellis1972 <[email protected]>

* TRy these scripts

* Don't upload the individual ios frameworks

* Use a temp folder

* try this

* Bump build scripts

* ff

* Fix missing ios-arm64

* Add LICENSE and README files to iOS frameworks

Co-authored-by: dellis1972 <[email protected]>

* Remove framework/XCFramework code, place iOS static libraries directly in artifacts

Co-authored-by: dellis1972 <[email protected]>

* Revert buildscripts bump

* revert workflow change

---------

Co-authored-by: copilot-swe-agent[bot] <[email protected]>
Co-authored-by: dellis1972 <[email protected]>
Co-authored-by: Dean Ellis <[email protected]>

MonoGame.Library.OpenAL 1.24.3.1

08 Jul 14:58
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Don't build iOS binaries as we cannot use them

MonoGame.Library.OpenAL 10/merge

25 Jul 19:40
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Don't build iOS binaries as we cannot use them

MonoGame.Library.OpenAL 1.23.1.11

28 Nov 18:00
bd1c7a5
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Try stripping the binaries to reduce their size (#4)

* Try stripping the binaries to reduce their size

* Wrong order

* Disable Pipewire for Android

MonoGame.Library.OpenAL 1.23.1.10

15 Nov 15:25
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Back out previous change to 1.23.1

MonoGame.Library.OpenAL 1.23.1.9

06 Nov 22:57
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Fix license file reference

MonoGame.Library.OpenAL 1.23.1.7

06 Sep 13:46
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MonoGame.Library.OpenAL 1.23.1.6

03 Sep 15:38
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Try to build for windows arm64

MonoGame.Library.OpenAL 1.23.1.5

01 Sep 16:03
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Bump buildscripts to fix readme

MonoGame.Library.OpenAL 1.23.1.4

01 Sep 15:00
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Add iOS similator builds