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and the goal of the game is to To reach the villages for deliver supply and buy some usefull staff
3 Sound & Effects
There will be sound effects Footsteps
and particle effects Rocks hit the ground, wild birds catch the player
[optional] There will also be Simple background music, sun or night insects
4 Gameplay Mechanics
As the game progresses, Delivery man walks on the road or offroad
making it Try to avoid dangerous falling rocks and wild birds
[optional] There will also be Delivery man have a health and provisions bar. If he is caught, a health bar is spent. Also, provisions are periodically spent and need to be replenished in the villages.
5 User Interface
The provisions
will decrease
whenever timer
At the start of the game, the title Main menu will appear
and the game will end when Reach the town
6 Other Features
WIP
Project Timeline
Milestone
Description
Due
#1
Create map, delivery man and enemy, road, villages, town
03/14
#2
Create scripts for camera, player controller, for map generating
03/15
#3
Import sounds for everything
03/21
#4
Make overlay, make logic for provisions and health bar
03/22
#5
Make story of reaching town (idc)
04/18
About
Simple project for demonstration of Unity Programmer skills