pacman style game created using c++ and the Vulkan graphics library.
The purpose of this project was for me to understand what is happening under the hood of games and to learn about the basics of Vulkan graphics libary.
huge credits go to the totorials from:
vulkan totorial: https://vulkan-tutorial.com/
Vulkan samples totorial: https://vulkan.lunarg.com/doc/view/1.2.154.1/windows/tutorial/html/index.html
GLFW vulkan guide: https://www.glfw.org/docs/3.3/vulkan_guide.html
GLFW getiing started: https://www.glfw.org/docs/3.3/quick.html
c Multiline makros: https://www.geeksforgeeks.org/multiline-macros-in-c/?ref=lbp
accessing an array of images in fragment stage: http://kylehalladay.com/blog/tutorial/vulkan/2018/01/28/Textue-Arrays-Vulkan.html