Releases: MDMods/MuseDashInfoPlus
Releases · MDMods/MuseDashInfoPlus
v3.0.4
Added:
{albumName}placeholder - Displays the album name (in user's language) where the chart belongs{userLanguage}placeholder - Displays the game language set by the user{offset}placeholder - Displays the user's offset setting (from native game settings){playerName}placeholder - Displays the user's name{playerLevel}placeholder - Displays the user's level{bgmVolume}placeholder - Displays BGM volume percentage{hitSfxVolume}placeholder - Displays hit sound effect volume percentage{voiceVolume}placeholder - Displays voice volume percentage{elfin}placeholder - Displays the currently used elfin (in user's language){character}placeholder - Displays the currently used character (in user's language)
Full Changelog: v3.0.3...v3.0.4
新增:
{albumName}占位符,显示谱面所在曲包(本地语言){userLanguage}占位符,显示用户设置的游戏语言{offset}占位符,显示用户设置的偏移(原生游戏设置中的那个){playerName}占位符,显示用户的名称{playerLevel}占位符,显示用户的等级{bgmVolume}占位符,显示背景音乐音量百分比{hitSfxVolume}占位符,显示击打音效音量百分比{voiceVolume}占位符,显示语音音量百分比{elfin}占位符,显示当前使用的精灵(本地语言){character}占位符,显示当前使用的角色(本地语言)
完整更新日志: v3.0.3...v3.0.4
v3.0.3
Fixed:
{diff}placeholder data inconsistency issue- Chart metadata not working properly in random song mode
Full Changelog: v3.0.1...v3.0.3
修复:
{diff}占位符数据异常的问题- 随机关卡导致谱面相关信息无法正常运作的问题
完整更新日志: v3.0.1...v3.0.3
v3.0.1
Important:
- Major architecture refactor
- Config files now hot-reload instantly on save (no restart / no replay needed)
- The semantics of
{level}and{diff}placeholders were reversed in older versions — this issue has been fixed, and incorrect configs will be automatically corrected. Please keep this in mind when editing configs going forward.
Added:
- A hotkey to toggle the visibility of the game UI (F10 by default)
- Separate refresh interval configs:
DataRefreshIntervalMs(stats calculation)TextRefreshIntervalMs(UI text updates; must not be lower than the data refresh rate)
- Time placeholder
{time}with customizable format (MainConfigs.TimeDisplayFormat) - Song metadata placeholders:
{bpm}&{levelDesigner}
Fixed:
DataRefreshIntervalLimitconfig not taking effect- Personal best accuracy/score persistence across restarts without returning to the main menu
- Edge cases in Miss/Mul/Long note counting on certain charts
- Config migration issues and YAML serialization robustness improvements
Full Changelog: v2.3.4...v3.0.1
重要:
- 大规模架构重构
- 配置文件保存后即刻热重载(无需重启/无需重开一局)
{level}和{diff}占位符的语义相反的问题现已修复,旧版本的错误配置会被自动修正。请未来编辑配置时注意此情况
新增:
- 用于切换游戏 UI 显隐的快捷键(默认 F10)
- 刷新频率拆分配置:
DataRefreshIntervalMs(数据统计刷新)TextRefreshIntervalMs(文本刷新,最低不小于数据刷新)
- 时间占位符
{time},支持自定义格式(MainConfigs.TimeDisplayFormat) - 谱面元信息占位符:
{bpm}&{levelDesigner}
修复:
DataRefreshIntervalLimit配置不生效的问题- 不回主页连续重开导致个人最佳准确率/分数未正确持久的问题
- 某些谱面下 Miss/Mul/Long 统计的边界情况
- 配置迁移与 YAML 序列化的少量异常
完整更新日志: v2.3.4...v3.0.1
v2.3.4
Important:
- Compatible with Muse Dash v5.6.0
Fixed:
- Fixed misaligned column headers in Note records table
Full Changelog: v2.3.3...v2.3.4
重要:
- 适配 Muse Dash v5.6.0
修复:
- Note 记录表头未对其的问题
完整更新日志: v2.3.3...v2.3.4
v2.3.3
Added:
- Check and auto update
Improved:
- Optimized patch logic to reduce the likelihood of requiring adaptation for future character additions
Fixed:
- Fixed ghost misses not being counted, leading to incorrect accuracy calculations
- Fixed mod malfunction when using Nocturne Bloodheir Buro
- Fixed accuracy display issues in Brazilian, German and other language environments
- Fixed inability to output Note records to desktop
Full Changelog: v2.3.1...v2.3.3
新增:
- 增加了更新检查与自动更新
优化:
- 优化了 Patch 逻辑使未来新增角色需要适配的概率降低
修复:
- 幽灵漏击未被统计导致准确率计算错误的问题
- 使用夜勤血裔时导致模组失效的问题
- 巴西、德国等语言环境下准确率显示错误的问题
- 无法输出 Note 记录到桌面的问题
完整更新日志: v2.3.1...v2.3.3
v2.3.1
Added:
- Display of current rank
Fixed:
- Mash notes being recorded with an extra miss in certain scenarios
- Personal best score/accuracy/counts incorrectly using data from other charts
Full Changelog: v2.3.0...v2.3.1
新增:
- 当前评级显示
修复:
- 连击 Note 在部分情况下被多记录了一个 Miss 的问题
- 个人最佳分数/准确率/计数等数据错误地使用了其它谱面的问题
完整更新日志: v2.3.0...v2.3.1
v2.3.0
Important:
- For compatibility reasons, upgrading from earlier versions to this version or above will reset all options to default. Sorry for any inconvenience
Added:
- Display of personal best accuracy
- Miss/Great/Early/Late counts of personal best
- Miss/Great/Early/Late counts gap from personal best
- A lot of customization options
Improved:
- Program runtime performance
- Sky/ground speed calculation logic
Fixed:
- Issues with certain options not taking effect
- Inaccurate hit count
- Score gap from personal best not updating when restarting game without returning to main menu
- Personal best records not being loaded by mod when restarting game without returning to main menu
Full Changelog: v2.2.1...v2.3.0
重要:
- 为了兼容性考虑,从该版本以下升级至该版本及以上会恢复全部默认设置,很抱歉造成了不便
新增:
- 历史最高准确率显示
- 历史最佳成绩的 Miss/Great/Early/Late 计数显示
- 与历史最佳成绩的 Miss/Great/Early/Late 计数差值显示
- 大量自定义选项
优化:
- 程序运行性能
- 天空/地面速度的获取逻辑
修复:
- 部分配置不起作用的问题
- 物量计数器的已击打计数不准确的问题
- 不返回主页直直接重新开始游戏导致最高分差值失效的问题
- 不返回主页面直接重新开始游戏导致个人记录没有被模组读取的问题
完整更新日志: v2.2.1...v2.3.0
v2.2.1
Fixed:
- Bug in masher note miss counter
Full Changelog: v2.2.0...v2.2.1
修复:
- 连击 Miss 统计的错误
完整更新日志: v2.2.0...v2.2.1
v2.2.0
Added:
- Sky/Ground speed datapoint
Improved:
- Enhanced accuracy calculation algorithm
- Program running performance
Fixed:
- Bug in masher note miss counter
Changed:
ReplaceResultsScreenMissCountoption is now disabled by default
Full Changelog: v2.1.0...v2.2.0
新增:
- 天空/地面速度监控
优化:
- 改进准确率计算算法
- 程序运行性能
修复:
- 连击 Miss 统计的错误
变更:
ReplaceResultsScreenMissCount选项现在默认关闭
完整更新日志: v2.1.0...v2.2.0
v2.1.0
Added:
- Support for Wiš'adel and Arknights stages
Accuracy display modeoption- Hot reloading of configuration files is now supported
- Font outline configuration is supported
Improved:
- Refined the HUD zoom-in animation at the start of gameplay to prevent premature display of certain texts
Fixed:
- Fixed an issue where TP was incorrectly displayed when only Miss counts were present
Full Changelog: v2.0.0...v2.1.0
新增:
- 适配了维什戴尔与明日方舟联动场景
准确率显示模式选项- 已支持热重载配置文件
- 已支持字体描边配置
优化:
- 调整游戏开始时HUD移入屏幕的效果,使部分数据不会在一开始就暴露
修复:
- 只有 Miss 的情况下错误地显示了 TP 的问题
完整更新日志: v2.0.0...v2.1.0