Releases: JusicP/CSNZ_Server
Releases · JusicP/CSNZ_Server
v1.0.1: Code refactoring using patterns (#32)
* Completely implement singleton for CManager * Check if duplicate manager when adding to manager list * Create manager class documentation * Fix message printing * Make managers created when program starts Add Reload method to the server instance class Add user database proxy to measure methods execution time * Add documentation for command classes * Check for command duplicate when adding to list * Remove temporary DB_PROXY define (should be defined when using SERVER_DB_PROXY option) * Add missing EOL in CManager::AddManager log * Don't print this message if client leaves * Separate loading and parsing event quests in CQuestManager Add tasks and conditions in constructors, not in parse method * Add manager tests * Add ModeEvent.csv metadata Send ban list only if it exists in database * Replace int with size_t in CSendPacket::WriteData method * Move server command definitions to separate file * Fix a problem where user info and inventory not showing on client Add new room settings variable Add sendpacket command * Add missing packet ids and rename existing ones * Add unknown hostserver packet ids and add transfer function * Update metadata to latest * Don't change FD_SETSIZE define value to avoid memory corruption and crash in random places * Rewrite server events Use target_compile_definitions instead of add_definitions in cmakelists * Add test for events * Refactoring logging code: - separate logging to file and console - composite logging * Some fixes in tests * Template method for CBaseLogger * Move logger test classes inside test case * Delete readme.txt * Add test for commands --------- Co-authored-by: Smilex_Gamer <[email protected]>
v1.0.0
Refactoring network code (#26) * Thread: added argument to the constructor for passing data to the thread * Documented net methods (doxygen) Move net definitions to separate file * Update .gitignore * Delete doc folder * Use singleton pattern for CConsole (to use it outside in other libraries) Move CConsole to common folder Use critical section when calling log methods in CConsole Add /// @todo comments to view them in docs Network refractoring (make it as a static library) * Compile console.cpp for net library Add doctest library * Use winsock 2.2 Close socket only after listen thread joining to avoid errors while listening * Fixed an issue when critical section enter() could be called but leave was never called * Make TCPClient working Delete socket objects after joining thread (CTCPServer::Stop()) * Set server listener in CServerInstance constructor * Fixed typo in CTCPServer::Accept method. Print message to the console when the client disconnects * Add network tests * Upload some useful diagams * Fix infinite recursion when cleaning up user * Add glossary * Fix packet receiving (case when part of the packet hasn't yet arrived) and memory leak * Add test for packet sequence