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HyperStrike v1.0.0-Beta

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@Historn Historn released this 30 Jun 11:02
· 3 commits to main since this release
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Welcome to HyperStrike!

This game can be played using:

  • Keyboard & Mouse
  • PlayStation DualSense Controller
  • Xbox Controller.

Controls can be found in the Gameplay Settings section of the pause menu.


🔧 Update Notes – Beta 1.0.0

This update continues to refine movement mechanics, camera behavior, and character feel based on player feedback and performance testing. Expect smoother wall interactions, more responsive controls, and better projectile handling.


💻 Code & Gameplay Improvements

  • WallRun Enhancements

    • Now uses LayerMask filtering, preventing unintended surfaces from being treated as walls.
  • Camera Movement Optimization

    • Interpolation updates are now faster and smoother, significantly reducing perceived latency and jitter.
  • Raycast Shot Update

    • Projectile now includes a configurable range parameter for improved control and balance.
  • Player Rigidbody Improvements

    • Added a Linear Damping coefficient for more grounded and responsive movement.
  • Fall Physics Tuning

    • Increased fall velocity, removing floatiness and enhancing physical feedback.
  • Input Settings Update

    • Invert Y-Axis sensitivity option added for better customization.
  • Wall Physics Material Added

    • New Physics Material applied to designated wall surfaces to enhance friction during WallRun interactions.

🎮 Design & Tuning

  • Player Speed Adjustments
    • Updated both movement and sprint speeds across all characters for better pacing and feel.

@Historn @AdriaPm @JoeyCM