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(Pt.2) Minor suggestion: New splash screen#12

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LiquidRekto wants to merge 2 commits intoGabeJWJ:masterfrom
LiquidRekto:feature/new_splash
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(Pt.2) Minor suggestion: New splash screen#12
LiquidRekto wants to merge 2 commits intoGabeJWJ:masterfrom
LiquidRekto:feature/new_splash

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@LiquidRekto
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Continuation from #7

There are currently two choices that I'm not sure whether to pick about:

Option 1: Use only logo (with transparent background)
This is the approach that the default Godot splash screen uses, ensuring no black bars in the sides, I can even make a gradient background.
However, on the desktop version, solid background color is the only choice, which is bland and boring, and you obviously didn't like it.

image
image

Option 2 (CURRENTLY THE LATEST COMMIT): Use background image
This version looks consistent across both desktop and web platforms.

image
image

However, there's a caveat on the web: depending on the screen size, you might see black bars either horizontally or vertically. Unfortunately, you can't directly change their color in the web export. (See this issue). To mitigate this, I've added the following to the HTML Head Include:

<style>
#status { background: radial-gradient(circle, #071728 25%, #1b638e 150%); }
</style>

(Based on this workaround)

Both options all have this Head Include for the web export

What is the better option in your opinion?

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