Releases: GTNewHorizons/BloodMagic
Releases · GTNewHorizons/BloodMagic
1.8.8
1.8.7
What's Changed
- Fix t6 and modded orbs not giving any discounts to Bound Armor's effects by @koolkrafter5 in #113
- Make these recipes Shaped Orb Recipes to allow for modded t6 orbs by @koolkrafter5 in #112
- Remove "Press shift for Recipe" tooltip from alchemy items by @koolkrafter5 in #110
- Alchemic Calcinator Improvements by @koolkrafter5 in #109
- Add hazmat protection to bound and omega armors by @Worive in #111
New Contributors
Full Changelog: 1.8.5...1.8.7
1.8.6-pre
Full Changelog: 1.8.5...1.8.6-pre
1.7.52
Full Changelog: 1.7.51...1.7.52
1.8.5
What's Changed
- NEI Info Pages by @koolkrafter5 in #104
- Fix some issues in NEI handlers by @koolkrafter5 in #105
Full Changelog: 1.8.3...1.8.5
1.8.4-pre
What's Changed
Full Changelog: 1.8.3...1.8.4-pre
1.8.3
What's Changed
- Swap to new ore natural API by @RecursivePineapple in #102
New Contributors
- @RecursivePineapple made their first contribution in #102
Full Changelog: 1.8.0...1.8.3
1.8.2-pre
Full Changelog: 1.8.1-pre...1.8.2-pre
1.8.1-pre
What's Changed
Full Changelog: 1.8.0...1.8.1-pre
1.8.0
Full Changelog: 1.7.51...1.8.0