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readme.md

HIPRT Tutorials

List of tutorials

Demo name Image Documentation Description
01_geom_intersection drawing πŸ“„ Intersection using hiprtGeometry.
02_scene_intersection drawing πŸ“„ Intersection using hiprtScene.
03_custom_intersection drawing πŸ“„ Using a custom intersection function.
04_compaction drawing Acceleration structure compaction.
05_global_stack drawing Global traversal stack for good performance.
06_dynamic_stack drawing Dynamic traversal stack for balancing performance and memory requirements.
07_custom_bvh drawing πŸ“„ Loading a BVH a user provides.
08_ambient_occlusion drawing πŸ“„ Ambient occlusion.
09_motion_blur_srt drawing Rendering objects under motion using SRT components.
10_motion_blur_matrix drawing Rendering objects under motion using Matrix.
11_multi_custom_intersection drawing πŸ“„ Multiple primitives with custom intersection.
12_cutout drawing Alpha masking using the intersection filter.
13_concurrent_scene_build drawing Build geometries using multiple streams concurrently.
14_batch_build drawing Build small geometries concurrently in a single batch.
15_multi_level_instancing drawing Multi-level instancing.
16_fluid_simulation drawing A simple fluid simulation.
18_shadow_ray drawing πŸ“„ Shows how to trace a shadow ray in an OBJ scene.
19_primary_ray drawing πŸ“„ Shows how to trace different types of primary rays in an OBJ scene.