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|[05_global_stack](./05_global_stack)| <imgsrc="./imgs/05_global_stack.png"alt="drawing"width="100"/> || Global traversal stack for good performance. |
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|[06_dynamic_stack](./06_dynamic_stack)| <imgsrc="./imgs/06_dynamic_stack.png"alt="drawing"width="100"/> || Dynamic traversal stack for balancing performance and memory requirements. |
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|[07_custom_bvh](./07_custom_bvh_import)| <imgsrc="./imgs/07_custom_bvh_import.png"alt="drawing"width="100"/> || Loading a BVH a user provides. |
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|[07_custom_bvh](./07_custom_bvh_import)| <imgsrc="./imgs/07_custom_bvh_import.png"alt="drawing"width="100"/> |[:page_facing_up:](../doc/07_custom_bvh_import.md)| Loading a BVH a user provides. |
|[09_motion_blur_srt](./09_motion_blur)| <imgsrc="./imgs/09_motion_blur_srt.png"alt="drawing"width="100"/> || Rendering objects under motion using SRT components. |
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|[10_motion_blur_matrix](./10_motion_blur)| <imgsrc="./imgs/10_motion_blur_matrix.png"alt="drawing"width="100"/> || Rendering objects under motion using Matrix. |
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|[11_multi_custom_intersection](./11_multi_custom_intersection)| <imgsrc="./imgs/11_multi_custom_intersection.png"alt="drawing"width="100"/> || Multiple primitives with custom intersection. |
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|[11_multi_custom_intersection](./11_multi_custom_intersection)| <imgsrc="./imgs/11_multi_custom_intersection.png"alt="drawing"width="100"/> |[:page_facing_up:](../doc/11_multi_custom_intersection.md)| Multiple primitives with custom intersection. |
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|[12_cutout](./12_cutout)| <imgsrc="./imgs/12_cutout.png"alt="drawing"width="100"/> || Alpha masking using the intersection filter. |
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|[13_concurrent_scene_build](./13_concurrent_scene_build)| <imgsrc="./imgs/13_concurrent_scene_build.png"alt="drawing"width="100"/> || Build geometries using multiple streams concurrently. |
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|[14_batch_build](./14_batch_build)| <imgsrc="./imgs/14_batch_build.png"alt="drawing"width="100"/> || Build small geometries concurrently in a single batch. |
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