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  • Improved AllocatorPimpl::GetResourceAllocationInfo to support 1D and 3D textures when D3D12MA_USE_SMALL_RESOURCE_PLACEMENT_ALIGNMENT = 2.
  • Fixed test for Debug Layer warnings about initial buffer state.
  • Fixed link to product page on GPUOpen.com.

@jlacroixAMD jlacroixAMD merged commit 3b074ce into GPUOpen-LibrariesAndSDKs:master Sep 9, 2025
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2 participants