Releases: Foundryborne/daggerheart
Releases · Foundryborne/daggerheart
2.3.0
Features
- Added a new NPC Actor type for handling more simple, narrative characters in play.
- Added
Action RerollandDamage Rerollto the right-click accessed context menu on chat messages to do full rerolls.
Bugfixes
- Fixed an issue where the TagTeamDialog could get stuck with an error making it unable to open if two damage rolls weren't dealing damage to the same resource. Any currently stuck dialogs should work now.
- Fixed an issue with how damage results were displayed in the TagTeamDialog when the damage included no dice.
- Fixed an issue where the descriptions of items in the CompendiumBrowser could sometimes fail to get loaded in.
- Fixed an issue where players couldn't apply effects from chat messages if a GM wasn't online.
- Fixed an issue where Tier Adjustment on adversaries wasn't properly handling actions using standard attacks.
- Fixed an issue where Success/Failure visual for a chat message roll with a set difficulty was no longer being shown.
- Fixed an issue where the Effects section of the Companion sheet was missing scrolling.
2.2.7
Features
- Improvements to the headers of various Item sheets, giving the names better readability.
- The Actor Size Categories (Large, Medium...) now also set the
depthof the token, the z-axis, as that is more relevant now with levels. - V14 Foundry added a `Lock Token´ option to the tokenHUD that we brought in now as well.
- Clicking an Adversary or Environment in the Compendium Browser will now open its sheet.
Bugfixes
- Fixed an issue where the option to set
Quantityas the Cost for an Action belonging to an Item was missing. - Fixed an issue where Homebrew Item Features couldn't set the ActiveEffect option
Transfer to Actor. - Fixed an issue where Adversaries and Environments were showing edit/delete buttons for features outside of edit mode.
- Fixed various missing disabled states on sheets in locked compendiums.
- Fixed a bug where setting light-mode specifically on the Character Sheet wasn't respected.
- Corrected translations in the CombatTracker.
2.2.6
Features
- When a character has a multiclass we now show the the multiclass and multiclass-subclass features in their own separate sections
- Environments in the Compendium Browser now show Tier and Type info and have filters.
- Visual improvements to setting dialogs aswell as various other minor UI improvements.
Bugfixes
- Fixed an issue where you couldn't finish the levelup process with a multiclass selection. If you have a character sheet with a multiclass lacking a subclass because of this you can rightlick the multiclass text in the sheet and there's a delete option to make it right again.
- Fixed an issue where a domain card couldn't be created in the Character Sheet.
- Fixed reaction roll chat messages showing
With Hope/With Fearlabels which wasn't intentional. - Fixed an issue where the clowncar functionality of a party token and ranger with companion would fail when used repeatidly.
- Fixed an issue where the reduced max hope from scars was compared against the current scars in Avoid Death to check if a character's journey ended on the death move.
- Fixed an issue where excluding individual compendium packs in the Compendium Browser settings refused to save.
- Fixed an issue where subclasses with bad data could prevent subclasses from being shown in the Compendium Browser.
- Corrected the TokenHUD tooltips for canvas tokens that had become bad translations.
2.2.5
Features
- Friendly Adversary actors are now put under a
Friendlycategory in the combat tracker. - Countdown UI now no longer makes the actual icons and text transparent when not focused.
- Raised the size of the character potraits in tag team setup to make it neater.
- Character sheet bigraphy sections now have glassy styling
- Various smaller style improvements in the levelup dialog.
Bugfixes
- Fixed an issue where the canvas would become inoperable and require a reload after changing a character's max hit points.
- Fixed an issue where the levelup process would crash on trying to multiclass.
- Fixed an issue where the Compendium Browser could end up behind other dialogs when it was opened.
2.2.4
Features
- Reversed Subclass <--> Class linkage. The subclass now declares which class it belongs to, making it possible to add subclasses to the SRD Compendium Classes. This does not break any current subclasses or classes.
- Improved the trait display in the Character Sheet aswell as various other smaller visual improvements.
- Added a system metagame setting for hiding the resources and information on characters in the Party Sheet.
Bugfixes
- Fixed an issue where Private/Blind rolls where still showing the total value in chat instead of
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1.9.14
2.2.3
Bugfixes
- Fixed an issue where template areas in chat messages could not be placed by players.
- Fixed so that template areas in chat messages are placed in the specific level you are viewing, instead of being present in every level of the scene.
- Fixed an issue where resources/uses of abilitys were not reset to the right value on finishing downtime if the max was
@cast. - Fixed scene environments not getting deleted from a scene when trying to do so.
- Fixed manually editing a character's scars throwing an error.
- Fixed an issue where draging and dropping a feature from one adversary to another would create an unwanted extra duplicate feature.
1.9.13
2.2.2
Bugfixes
- Resolved an issue where Active Effects couldn't be removed from items in compendiums.
- Fixed an issue where an effect applied from an actor that has been deleted could cause errors.
- Fixed a visual issue where modifiers in GroupRoll and TagTeamRoll dialogs would always be shown as positive.
- Fixed so that the individual armor sources viewed in the character sheet have correct names.
Compendium
- Corrected Glowing Rings damage from 1d10+1 to 1d10+2.
- Corrected Dire Bat bloodthirsty experience to have a value of 3.
- Corrected some action description typos.