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Releases: FEZModding/FezMultiplayerMod

FezMultiplayerMod v0.6.0

16 Nov 20:15

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0.6.0 - 2025-11-16T20:07:41Z
Add blocklist and allowlist commands
Added ban IP command to server
Added IPv6 support for allowlist and blocklist
Fixed a bug where querying the player list as the server would crash the server
Various optimizations
Made ServerDiscover non-blocking
Added in-game option to change name
various bug fixes and improvements
Made the player name default to the name of the current user (as long as it's not a default username)

FezMultiplayerMod v0.5.0

16 May 00:47

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0.5.0 - 2025-05-16T00:42:45Z
Added in-game multiplayer server menu
Breaking change: the "ServerList" client setting replaces the old "MainEndpoint" setting. Please use the new in-game menu to modify the server list.
Added rudimentary LAN server discovery
Added Multiplayer Server DoAdvertiseServer setting
Added Multiplayer Server command line argument --settings-file
Added ping speed information
Fixed server console not resetting styles after a player name
Fixed player list not getting cleared on client side when reconnecting to server
Made server player list look nicer
Fixed a crash in SaveDataObserver when loading certain save files
Added support for C1 codes from Unicode block Latin-1 Supplement
more bug fixes and improvements

FezMultiplayerMod v0.4.0

22 Feb 01:47

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0.4.0 - 2025-02-11T23:06:52Z
Added IPv6 support
Added support for colored player names via ANSI escape codes (note it currently only supports the raw "Escape" character with hex value 0x1B, i.e. it doesn't support "\e" or "\x1B" or "\u001B" or "\033")
Added support for CJK characters in player names
fixed "Connected players: " always on the screen
countless bug fixes and improvements

FezMultiplayerMod v0.3.0 - Now with TCP!

21 Nov 06:14

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0.3.0 - 2024-11-21T06:08:47Z
Breaking change: Changed protocol from UDP to TCP
Breaking change: Removed serverless mode
Extensive code refactoring
Improved server command-line interface (CLI)
Now uses network byte order

FezMultiplayerMod v0.1.0

04 Aug 01:21

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0.1.0
Fixed disconnected players not getting disconnected
Improved performance
fixed name rendering issues
Fixed name scaling issues
added background for names
Serious refactoring
Improved error handling
Added debug info toggle keybind (F3)

FezMultiplayerMod v0.0.3

07 Jan 07:44

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0.0.3
bug fixes
refactoring
added new optional dedicated server exe
fix problems due to time differences
implicitly assign port to endpoint if missing
fixed KeyNotFoundException sometimes being thrown when iterating over Players.Values
Added player names
fixed players not rendering in the correct order

FezMultiplayerMod v0.0.2

30 May 17:42

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0.0.2
various bug fixes and improvements
added server mode
added settings file

FezMultiplayerMod v0.0.1

14 May 05:58

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0.0.1
Added basic multiplayer stuff