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ScreenSaver CE

ScreenSaver CE is a screensaver program for the TI-84 Plus CE. The program uses a hook which ties into TI's APD timer, so when it is enabled it will replace the TI-OS APD functionality.

Animations

Baubles Beziers Clock Fish Matrix Merth Pipes Rain Snow Spiral Starfield Strands Tiles Toasters Triss Walk

Settings

Settings menu

Installation

  1. Download the latest version of ScreenSaver CE from the GitHub releases page.
  2. Send SCRNSAVR.8xp and AppInstA.8xv, along with any animations (found in the Animations directory) of your choice to your calculator using TI-Connect CE or TiLP. If you don't have the CE C libraries, you'll need to download and send those as well.
  3. Run prgmSCRNSAVR to install the settings app.
  4. Open ScrnSavr in the calculator's apps menu to enable the screensaver, change settings, or pick an animation.

Creating animations

Creating your own animations is fairly straightforward. Start by cloning the repository (git clone https://github.com/EzCE/ScreenSaver-CE), then copy the template folder in the animations directory and rename it to the name of the animation you are adding.

Add your animation to the main project makefile:

# Add to animations
animations:
	@$(MAKE) -C animations/<your directory> all

# Also add to clean
clean:
	@$(MAKE) -C animations/<your directory> clean

# Add to gfx if your animation has a gfx rule
gfx:
	@$(MAKE) -C animations/<your directory> gfx

In your the directory for your new animation, edit makefile and asm/animation.asm to include your animation's name and any author information.

The main loop for your animation should go in src/animation.c. Animations should exit if a key is pressed or if the user has enabled a timeout timer to perserve battery. The timeout timer is already handled by this code:

if (utility_ChkAPDTimer()) {
    /*
        Put any clean up code you need to do here,
        such as gfx_End()
    */
    return 1;
}

(If the animation's main function returns anything other than 0, the hook will turn the calculator off rather than exiting back to the OS.)

To build animations, you'll need to install the CE C Toolchain.

To test your animation, you can use the bin/output.8xp file in your animation's directory produced when building with make.

To build the entire project (including all animations), you can also run make from the main project directory.