The software is given “as is”, with no warranty of its 100% stability on latest unity version I won't provide support of any kind.
A simple First Person Item Examine system for unity
here's how it looks (it's more smooth than the GIF make it looks):
It has a few customizable fields that I found useful, here's how the script inspector looks:
Left mouse to pick up and examine an object with the right tag. Right mouse to exit examine mode and put back the object.
You need to give the object that you want to be examinable a tag and specify it in the script inspector.
You need a FPS controller (which is not provided) and specify it in the code (see comments)
You need an "Inspect Area" object which has to be a child of your camera, here's my structure:
The crosshair part it's just a canvas with the image of a white circle to mark the center of the screen, it's not needed but it's useful to "aim" the object.