- Genre: Metroidvania (with elements of existential dread)
- Engine: Godot Engine
- Project Status: ABANDONED. (Or, as I prefer to call it, "Frozen in cryosleep until better days.")
Welcome to Hollow Pilot—my (almost) Metroidvania heavily inspired by Hollow Knight.
I started this project with immense enthusiasm, but it seems to have drained all my life force. We've reached the point where the logic technically works, but everything looks and feels atrocious.
- Burnout: I cannot look at this code anymore.
- GitHub Copilot Limit: My free usage quota has expired. Now I have to write the code myself. I am not ready for this level of self-reliance.
I implemented all the "mandatory" systems just to vaguely justify calling this a "game":
- Basic Movement: (It works, but the feel of it is like driving a tank through Jell-O.)
- Combat: There is an attack. Damage registers. Be happy.
- Enemy: One mob that seems determined to chase the player until they fall through the floor.
- The Boss: A final encounter slapped together in three panic-fueled hours. It can use one move.
- Health System:
- Healing: You have a button to restore health. (I added it because Hollow Knight forced me to.)
- Death: If your health hits zero, the game ends. This is the most reliable mechanic in the entire project.
git clone.- Open the project folder in Godot.
- Press "Play" (F5).
Warning: If you find anything that looks good, it’s likely a rendering error or a background color I chose in the first five minutes. Don't be fooled.
This project became a battleground between my ambition and my technical skill, and skill lost. Copilot CLI wrote most of the boilerplate code while I tried desperately to inject any physics that wouldn't break on every small update.
None.
If someone wants to take this code, fix the animations, sort out the scripts, add music, and maybe repaint everything in more pleasant colors—this is your project now. I am too tired.
- GitHub Copilot: Thanks for coding for me while your free trial lasted.
- Players: Thanks for not having to see this released.
Sprites:
- https://opengameart.org/content/pixel-pine-tree-assets-10-pack
- https://opengameart.org/content/classical-ruin-tiles
- https://opengameart.org/content/stylized-jungle-plants-textures-2
- https://opengameart.org/content/smoke-vapor-particles
Music:
- https://opengameart.org/content/rpg-the-maw-of-the-witches-den
- https://opengameart.org/comment/72448
Icons (copilot, Reddit):
P.S. README was written by Copilot...
