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Description
In the previous implementation, the Robot's head only moved when the mouse was inside the Spline canvas.
This has now been fixed — the robot's head and neck can track the mouse movement across the entire viewport, improving interactivity and user experience.
Changes:
Implemented global mouse tracking using event listeners on the
documentto capture cursor movement outside the Spline canvas.Added references to the robot’s head and neck objects in the scene to dynamically rotate them based on mouse position.
Separated the Robot component into a client-side component using
useRefanduseEffect,ensuring compatibility with Spline and React’s client-only hooks.Fixes: #186
Type of change
Please delete options that are not relevant.
Checklist: