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Change basin rendering to a tile-based approach#9819

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hadron13 wants to merge 5 commits intoCreators-of-Create:mc1.21.1/devfrom
hadron13:mc1.21.1/expanded_basin
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Change basin rendering to a tile-based approach#9819
hadron13 wants to merge 5 commits intoCreators-of-Create:mc1.21.1/devfrom
hadron13:mc1.21.1/expanded_basin

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@hadron13 hadron13 commented Jan 5, 2026

This PR changes the way fluids are rendered in a basin for a tiled method which makes more logical sense than the current method.

Current approach:
image

Tile based:
image

A tiny video demo has been sent in #devchat Create Development thread in Create's Discord server

This also opens up possibility for a configuration to expand the number of fluids a basin can hold, this can prove to be very helpful to addon & modpack creators where it allows recipes with more than 2 fluid ingredients/outputs.

It does have an issue not present in the current implementation: sometimes fluids will reorganize in a non-linear fashion.

@VoidLeech VoidLeech added area: rendering Issue or PR is related to rendering pr type: feature PR adds a new feature or changes an existing feature labels Jan 6, 2026
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