StencilShadowVolume.Shader from CesiumJS to Unity #601
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Ported the stencil shadow volume shader from CesiumJS to Unity (For URP).
support for stencil shadow volume rendering technique in order to render vector shapes visualize on terrain.
(My colleague @TomLeeLive is planning to do PR for VCTR polygon mesh processing, and it would work well together with this functionality.)
Instruction.
Follow this Step
//Project Setting
//Create Material
// Use case example