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This program is designed to take a minecraft world and divide it into a smaller standalone world. This would be useful in creating partial backups of areas in an active world, allowing for players to take sections a large world file, and separating the region files from the rest for in depth debugging.
It's currently in development but has come to the point that I need to start considering how the program is interacted with. For the moment there are 3 modes of area selection planned, radius, rectangle, and preset. Each of these have their own page on this wiki with their required sets of parameters, progress, and details.
java -jar smallWorld.jar rectangle 500,500,-250,-250 UUID1, UUID2
The above will get a rectangle area with the corners of 500,500 -250,-250
java -jar smallWorld.jar radius 0,0 700 UUID1, UUID2
and this one will get a square from a radius of 700 centered on 0,0