Project 3: Jiahang Mao#41
Open
hazard-10 wants to merge 42 commits into
Open
Conversation
Part1 todo: 1. specular 2. in-mem sort 3. stochastic sampled antialiasing
old : init from json, init geom / mat, with camera and render state new: init with fixed camera and render state, then import obj / json from gui
Use local stack instead of global stack. Otherwise cause inter-thread race condition
1. test on refraction scene. no sort 113ms, hardcode one parition only 135 ms, full partition 220ms, stable_parition 250ms, full sort 430 ms
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Part 1
Cuda path tracing with lambertian and specular shading kernel
Unhit path termination using Stream Compaction
Sort ray-scene intersection by material type
Stochastic sampled antialiasing
Part 2
Obj mesh import.
BVH. Tree construction done on CPU, traversal with GPU. Configurable with either max depth or max leaf size.
Refraction. Support transmissive-only and glass-like material.