feat(SmoothCamera): interpolate between player pos instead of camera pos #7222
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This makes better visual when you turn your camera around quickly. The previous smooth cam interpolates between camera position and rotation, this will decrease responsiveness because the camera have to take more time to get to the actual camera pos. Instead, I make the camera look at an interpolated player pos.
Showcase
Notice how original implementation looks in the first POV (at 0:10)
before.-.blur.mp4
after.-.blur.mp4